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Diablo 4 Brandish Paladin Build Guide: The Ultimate Cheap and T100-Clearing Monster

Looking for a Diablo 4 build that can clear all content with minimal effort, barely any gear investment, and zero mechanical stress? A build so simple that you can play it half-asleep after work, kids screaming in the background, and a drink in hand-yet still farm Diablo 4 Items and Tier 100 Nightmare Dungeons with ease?

 

Congratulations. You've just found it.

 

This is the Brandish Paladin build, an absurdly strong, hilariously simple setup that turns one button into a screen-clearing death aura. It's cheap, easy to assemble, scales insanely well, and remains effective even without mythics. Most importantly, it's fun as hell.

 

This is the definition of Dad Gamer Approved.

 

How the Brandish Build Works (AKA: Press Button, Win)

 

At its core, this build relies on one single interaction:

 

The Supplication Sword

 

This sword completely transforms Brandish from a mediocre basic skill into a monster. It does three critical things:

 

1.Massively increases Brandish damage

 

2.Provides perfect core stats

 

3.Turns Brandish into omnidirectional projectiles

 

Instead of aiming, Brandish fires in all directions around you. That means:

 

 No targeting

 No positioning stress

 No mechanical precision required

 

You simply run near enemies and press Brandish, and everything around you dies. Instantly. Repeatedly.

 

That's the foundation of the build. Everything else just makes it stronger, tankier, and smoother.

 

Core Gameplay Loop

 

The playstyle is almost offensively simple:

 

 Keep Arbiter Form active at all times

 Run into packs

 Press Brandish

 Mash your auras

 Watch enemies evaporate

 

The build is designed so that you're rewarded for being lazy. Cooldowns reset themselves, survivability scales naturally, and damage skyrockets without requiring complex rotations.

 

Skill Setup and Key Interactions

 

Brandish (Main Damage Skill)

 

Brandish is the centerpiece of the build thanks to Supplication. For most content, the Cross Strike modifier is best because it applies Vulnerable, which is essential for scaling damage.

 

 Speed farming: Cross Strike

 

 High Pit pushing: You can swap to other variants if Vulnerable is solved elsewhere

 

For 99% of content, Cross Strike is the correct choice.

 

Falling Star (Mobility + Arbiter Engine)

 

Falling Star is a Disciple skill with a cooldown, which is extremely important because of Disciple Oath.

 

Every time you use a Disciple skill with a cooldown, you:

 

 Enter Arbiter Form

 Refresh Arbiter duration

 

Falling Star + Condemn ensures permanent Arbiter uptime, which is mandatory for damage scaling.

 

Condemn (Grouping + Arbiter Sustain)

 

Condemn pulls enemies together, stuns them, applies crowd control, and helps maintain Arbiter. This is the skill you want to spam, not Falling Star, since spamming Falling Star is a DPS loss.

 

Condemn:

 

 Groups enemies

 Enables Dizzying Blow damage bonuses

 Keeps Arbiter rolling

 

Aura Package (Triple Aura Setup)

 

This build runs three auras, and every one of them is critical.

 

Defiance Aura

 

 Grants armor

 Increases resistances

 Provides Resolve stacks (20% DR)

 Generates Unstoppable when activated

 

Armor = damage + defense in Diablo 4, and this aura is doing serious work.

 

Fanaticism Aura

 

 Grants attack speed

 Provides crit chance and crit damage

 Applies Weakened (20% DR)

 Uses the second attack speed bucket (very important)

 

Attack speed scales directly into damage through Paragon, making this aura mandatory.

 

Holy Light Aura

 

 Provides healing

 Synergizes with Life on Hit

 Enables sustain through massive hit frequency

 

Because Brandish hits constantly, Holy Light turns Life on Hit into pseudo-immortality.

 

Gear Overview: Cheap, Forgiving, and Flexible

 

Mythics Are Optional

 

This build can run zero mythics and still obliterate endgame.

 

Paladin aspects are so overtuned that mythics only offer marginal gains.

 

If you have them, great. If not, it doesn't matter.

 

Weapon: Supplication (Mandatory)

 

This is the only item the build requires.

 Farmed from Grigo

 

Prioritize:

 High aspect roll

 GA Brandish ranks

 Attack speed

 Brandish double damage roll (as close to 100% as possible)

 

This sword is the build.

 

Offhand

 

Your offhand should prioritize:

 

 Damage Reduction (mandatory)

 

Strength

 On Guard ranks

 

With enough armor, max life, and DR, you become nearly unkillable.

 

Chest: Shroud of False Death (If Available)

 

 All stats solve Paragon requirements

 Boosts strength (one of your most important damage scalers)

 

Rune combo: Sir + Vex

This boosts Brandish directly and indirectly via auras.

 

Gloves

 

You need to solve attack speed and crit chance here and on rings.

 

 Aim for ~40% attack speed on gear

 Paragon provides another ~40%

 Moonrise covers the remaining 20%

 

Aspect: Holy Punishment for raw damage.

 

Pants

 

 Focus on Brandish ranks

 Armor

 Max life

 

Aspect: Indomitable for absurd armor scaling

Rune combo: Ahoo + Cax, which stays active almost permanently while clearing packs.

 

Boots

 

Aspect: Hectic

 

This aspect constantly resets your cooldowns due to how fast you attack. Arbiter duration tempers are optional but make gameplay more relaxed.

 

Amulet

 

You want as many useful Paladin passives as possible. Quad-passive amulets are unrealistic-don't chase perfection.

 

Aspect: Ascension

 

 Grants massive stacking damage

 Easy to maintain at 10 stacks

 

Rings

 Finish attack speed and crit chance caps

 Then stack strength, max life, or armor

 

Aspects:

 Moonrise (damage + attack speed)

 Celestial Strife (huge Arbiter scaling bonus)

 

Dropping Arbiter is not an option.

 

Paragon Boards: Turning Stats Into Damage

 

General Rules

 Legendary nodes and glyphs first

 Armor and max life > strength early

 Strength dump later

 

Key Boards

Preacher Board

 Over 40% attack speed

 37.5% max life

 Massive value once attack speed is solved

 

Socket: Resplendence (level this early)

 

Shieldbearer

 100% damage increase with capped block

 Socket Spirit for crit damage scaling

 

Castle Board

 

This is your main damage engine.

 Scales damage directly from strength

 Socket Apostle

 Dump as many nodes here as possible

 

Divinity Board

 Damage vs Vulnerable

 Another major multiplier

 Synergizes perfectly with Cross Strike Brandish

 

Arbiter Board

Only grab what you need for the multiplicative bonus. No need to overinvest.

 

Mercenary and Divine Gifts

 

Divine Gifts

 Screams: survivability

 Sin: armor

 Lies: fortify

 Pain: emergency barrier

 

Mercenary

 Raher is strongest (fortify, armor, DR, damage)

 Subo is fine if you like wall hacks

 

Reinforcement:

 Field of Languish for DR

 Cannibal only if you aren't attack speed capped

 

How to Actually Play the Build

 

Good news: this is borderline idiot-proof.

 

 Spam Condemn to keep Arbiter active

 Use Falling Star only for mobility once Arbiter is stacked

 Mash all auras whenever they're up

 Spam Brandish nonstop

 

Cooldowns reset automatically thanks to Hectic. You do not need to think.

 

Bossing Tip

 

Because Brandish fires outward in a circle, stand as close to the boss as possible. Crawl directly into their hitbox so all projectiles connect.

 

Do that, and bosses melt.

 

Final Thoughts

 

This Brandish Paladin build is:

 

 Cheap

 Easy

 Tanky

 More D4 materials

 Extremely high damage

 Perfect for casual and hardcore players alike

 

If you want to farm Tier 100s without sweating, thinking, or suffering carpal tunnel, this is one of the best builds Diablo 4 has ever seen.